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  1. A Guide to DI, Smash DI, C-stick DI, Teching and Crouch Cancelling ...

    Dec 1, 2005 · To survive from a powerful move, DI to the perpendicular of your trajectory and preferably upwards, while ASDIing towards the stage with the C-stick. To ground-tech a hit, DI to the …

  2. The Specifics of Trajectory DI - Smashboards

    May 24, 2016 · This is created to explain how Trajectory DI specifically works to help dispel myths and inform curious players. I personally believe having a precise understanding of this mechanic is …

  3. How to DI Fox's Up Throw Up Air - Smashboards

    Aug 27, 2014 · ZeRo, commonly known for doing tutorials for Melee/Brawl, has recently done his first Project M Tutorial (That applies to Melee as well) with Chibo on Smash DI and Directional Influence …

  4. Melee Gecko Codes + Guide and Discussion - Smashboards

    Sep 1, 2012 · This thread will house a list of Gecko codes for Melee, along with a guide on how to use them with a softmodded Wii. Most of these codes will only work on Wii using Gecko OS Mod or DIOS …

  5. Breaking out of grabs | Smashboards

    Jan 26, 2010 · If you want to DI a throw a certain way and it's slow enough to react to like Sheik's d-throw you should still always use both the control stick and buttons then DI properly when you see …

  6. A Guide to DI, Smash DI, C-stick DI, Teching and Crouch Cancelling ...

    Dec 1, 2005 · In order to DI you must smash the control stick in a direction during the hit lag frames and you'll DI in that direction. If you want to see how it works go to Training mode and put on 1/4th speed …

  7. Shields! - Everything you should know about shielding in SSBM

    Dec 16, 2015 · Shield DI can also help out massively when tech chasing. When tech chasing you will of course have to react to rolls left or right with a grab or optimal attack (character dependant), but your …

  8. Double stick di out of marth's platform combos - Smashboards

    May 19, 2015 · There exists a neat little trick you can sometimes use to get out of marth's platform combos, or even punish him for hitting you on the edge of a platform. How to do it: When you get hit …

  9. Ken Combo Setups and Practice - Smashboards

    Nov 19, 2014 · I'd say it is often improvised since %, DI, and positioning all play a role. Ken combo isn't BnB like waveshines, pillars, throw follow ups, etc. With that said, there are some situational ken …

  10. Mechanics of Mashing Out of Grab - Smashboards

    Sep 17, 2016 · They are very similar to the rules of multiple smash DI. I suggest you follow that link and take a look at the control stick input diagram. Basically, a smash input is required to count towards …