Design patterns are solutions to recurring problems and complexities in software design and are classified into three distinct categories: creational, structural, and behavioral. While creational ...
When developing applications in .NET Core, you might often need a single, shared instance of a class. Typical use cases would be an instance of LogManager, StateManager, etc. You can either use a ...
Marco Vito Oddo is a writer, journalist, and amateur game designer. Passionate about superhero comic books, horror films, and indie games, he formally worked as a Senior Writer for Collider. When he's ...
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