One of the earlier smartphone smash hits was Halfbrick's Fruit Ninja, released in 2010. It had that magic combination of simplicity alongside an irresistible difficulty ramp: Not to mention, slicing ...
In the early 2010s, Luke Muscat was team lead on two massive mobile games for Halfbrick Studios—the WarioWare microgame turned macrohit Fruit Ninja, and endless runner Jetpack Joyride. A decade later ...
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